Profile Picturecamille rudelli
€0+

TileBreaker - Seamless Texture UnTiling for Blender

Add to cart

TileBreaker - Seamless Texture UnTiling for Blender

Get rid of ANY texture repetition SEAMLESSLY right now!

Version 2.0 works with directional textures as well (bricks, wood planks...)

Use this simple but powerful node group in Blender to instantly get rid of texture repetition. Just drop it between your coordinate system and your texture and you're ready to go. It works fine with any coordinate input.

Feel free to contact me if you encounter any issues.


DISCLAIMER: this works with both EEVEE and Cycles, but you'll get better result with cycles as it handles the blending between the tiles better.

Add to cart

You'll get a blender file that contains the node group by itself (free PolyHaven textures shown in the examples not included)

Drag and Drop
Quick and easy to integrate in your workflow